So much of debugging is about playing the game of lists (and so much debugging is still necessary with modern design tools) that I wonder if people who are abnormally bad at the list game are filtered out of software engineering at the very beginning stages — finding debugging extremely difficult and not realizing that it’s a very particular type of memory / imagination to blame.

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Resident hypertext crank. Author of Big and Small Computing: Trajectories for the Future of Software.

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